Eradain Meeting Hall
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Another Quote from Tao of D&D
Posted by Lugoun on 8/20/2013, 5:50 pm
"None of the suggested perspective above will come easy ... because we are, as beings, locked into our philosophy. We are comfortable there because that is what we have found that works for us. Stepping out of that comfort, and challenging ourselves to create a world that is not like ourselves - that is bloody hard. Much harder than doing math for five hours. The sort of hard that makes your players stare blankly at you as you try to outline this mythical perception of the universe your NPCs have, like you’re a moron for proposing such a thing."
This strikes a note for me, because I find myself desiring to create a world with no black and white, only shades of gray, where societies that are "good" can clash with each other over resources, power, revenge and where picking sides is not always a clear choice... but what I end up with is not this - currently my players are fighting goblins, a clear opponent deserving nothing but destruction.
I will keep wrestling with this problem and try to reach a point in the game where players have to make choices where the good and the bad are not so easily determined.