I had never heard of it, but I watched that whole thing. It made me remember how fuccking exact everything had to be on those old systems. Several times in that video, the net looked like it caught the bug, but NOPE!
It also made me think of the misleading lengths game companies used to go to, to make us think their pixels really looked like something and had some sort of plot. Something Spiderbot's developers obviously didn't believe in.
Best,
Tim.
Message Thread
« Back to index